2024年优秀设计奖| 2024 Excellent Design Award
成员/Members: 高子祺1,余俊霖2,徐冉1,王斌兰2
院校/Universities: 1.北京师范大学,2.吉林艺术学院
简介/Summary
该项目基于Kinect体感技术,为孤独症儿童构建了一个社交训练数字体感游戏——星辰无界。该游戏通过打造间接社交环境,减轻孤独症儿童对外界与同伴的高敏反应,同时通过身体动觉训练创造协作机会,锻炼儿童社交技能。游戏允许2-4名孤独症儿童与普通儿童共同驾驶汽车躲避障碍,并将遵守规则、寻求帮助、理解他人等社交目标分别映射到游戏机制中,使用明确的反馈效果和循序渐进的难度,让孩子们能在轻松愉快的氛围中提升社交能力。该项目旨在利用数字技术为孤独症儿童提供更多与世界接触的机会,促进教育公平和社会融合。
This project, based on Kinect somatosensory technology, has developed a digital somatosensory game for social training of autistic children – "Boundless Stars". By creating an indirect social environment, the game helps reduce autistic children's hypersensitivity to external stimuli and peers, while simultaneously creating collaborative opportunities through physical kinesthetic training to exercise their social skills. The game allows 2-4 autistic children and typically developing children to jointly drive a car and avoid obstacles. Social objectives such as following rules, seeking help, and understanding others are mapped into the game mechanics. Utilizing clear feedback effects and progressively increasing difficulty levels, the game enables children to enhance their social abilities in a relaxed and enjoyable atmosphere. This project aims to leverage digital technology to provide autistic children with more opportunities to engage with the world, thereby promoting educational equity and social integration.
