【高教赛道】桌游连心:大学生与当地青少年文化交流活动 
发布时间:2025-12-29     浏览量:


2024年优秀创意奖 | 2024 Excellent Creativity Award 

成员/Members: LEE GIYOUNG,LI XIUHUO,JIN HUIYING,JENG EUNAH 

院校/Universities: 韩国成均馆大学 

简介/Summary 

该项目旨在促进中韩青少年文化交流,拓宽其全球视野。针对人口减少、教育资源匮乏地区,国际文化交流机会稀缺的问题,项目采用自制桌游与AI笔,提供沉浸式文化体验与语言学习机会。参与者可通过桌游以互动的方式来深入学习和感受两国文化,而AI笔则提供个性化的语言学习反馈,以提升语言能力。该项目目标市场是中国与韩国的边远及教育资源不足的地区,同时涵盖在外留学的本国学生与当地青少年群体。此外,项目计划与教育机构紧密合作,运用数字营销与线下活动来推动项目参与并筹集所需资金。 

This project aims to promote cultural exchanges between Chinese and South Korean youth and broaden their global perspectives. To address the scarcity of international cultural exchange opportunities in depopulated and educationally disadvantaged areas, the project employs a self-developed board game and AI pens to provide immersive cultural experiences and language learning opportunities. Participants can interactively explore and experience the cultures of both countries through the board game, while the AI pens offer personalized language learning feedback to enhance their language skills. The target markets include remote and educationally underserved regions in China and South Korea, as well as local youth and students studying abroad from both countries. Additionally, the project plans to collaborate closely with educational institutions and utilize digital marketing and offline events to drive participation and secure necessary funding.